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Monkey Warrior

I am happy to share a personal project I realized to learn new skills.
I had a good time trying to animate it. The result might be a little wonky but I love it.

I realize the character in ZBrush, Blender and Substance Painter.
The environment is done in Blender and SP.

I also rendered an unreal third-person view just for fun looking at it running around.
I created a basic cel-shading material in Blender to have sharp control over the lighting and emphasize the albedo texture I painted.

The concept is an amazing work by Jason Nguyen
Jason Artstation: https://www.artstation.com/jasonn

The background landscape is part of a work from Grafit Studio
https://www.artstation.com/artwork/4XvvA4

Rendered in Unreal Engine 5

Rendered in Blender EEVEE

Rendered in Blender EEVEE

Rendered in Blender EEVEE

Rendered in Blender EEVEE

Rendered in Blender EEVEE

37.1 K Tris 
Rendered in Marmoset Toolbag 4

37.1 K Tris
Rendered in Marmoset Toolbag 4

Rendered in ZBrush

Rendered in ZBrush

Monkey: 34.7 K Tris

Monkey: 34.7 K Tris

Katana: 2.7 K Tris

Katana: 2.7 K Tris

Rendered in Blender EEVEE